Services
Services
The studio makes its own films, games and software. These are the three ways it works on yours.
I direct the actual work — shots, sequences and finished pieces — and build the custom pipelines behind it. Where a studio needs that expertise in the room, I embed with the team.
01 Lead offering
Production / Creative Technology
Shots, sequences, finished pieces.
Direct involvement on the work itself. AI-assisted VFX shots, full music videos, brand content, trailers, parody, and the stuff that "wasn't supposed to be possible at this budget." Built on custom pipelines, not stock prompts.
What that covers
- Shot-by-shot AI VFX
- Pre-vis through final. Plates, comps, sequence consistency
- Full video production
- Music videos, brand films, parody, trailers - concept to delivery
- Custom model training
- Your studio's look, your talent, your IP - trained and tuned
The studio's own work
See all work02
Consulting
Embedded in the room.
1–3 days a week, embedded with your team. Strategic direction, technical decisions, hands-on building, and the unglamorous work of getting AI into your existing pipeline without breaking what already works. Especially valuable when a studio is taking on its first AI-heavy project and needs a senior person who's actually shipped this.
What being embedded includes
- Weekly cadence
- In your standup or on its own clock
- Hands-on building
- I do the work; your team learns from it
- Strategic direction
- Roadmap, vendor calls, hiring input
A shorter way in
Tool-stack Audit Two weeks. Honest answers.
A 2-week diagnostic for studios figuring out what AI actually changes for them.
03
Training
Practical training in generative AI for creative work.
Training in detailWorking together
How I work
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SCOPE
A real conversation
30 minutes. Tell me what you're actually trying to do. I tell you whether I can help - and if not, who can.
~ 30 MIN
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PROPOSAL
Short and specific
Two-page doc. Scope, timeline, fixed price, deliverables. Sent within a week. Yes or no, no haggling.
~ 1 WEEK
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KICKOFF
Day one, shipping
I show up, you point me at the problem, we make something work by end of week one. Then we iterate from there.
~ 2–4 WK
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HANDOFF
You can run it yourselves
Documentation, training, and the thing actually working when I leave. Not a lock-in — a transfer.
END
Contact
Contact
Tell me what you're trying to ship, what's in the way, and what your team can already do. I'll tell you what I'd actually do in your position - whether or not it involves hiring me.